So I've finally been able to put some serious time into Lunar the last few days. It's been getting pretty exciting. The plot's moving at a good, pace, new characters are being introduced, and I'm loving every minute of it! Funny story....
So last night (2:30am)I'm playing a boss fight at a semi-critical point in the game it seems. So I wake up and the boss fight is complete and my PSP is still on. I was so confused. Did I beat the fight, because I don't remember doing that haha. The game has an AI feature, maybe it beat itself? I dunno either way I added an 6 or so hours to the game that never happened,lol.
So one thing I've noticed so far is that Lunar is better than Grandia, in pretty much every area. Now this is interesting because Lunar came out before Grandia on the Sega Saturn(although I'm playing the PSP remake) and Grandia came out on the PlayStation. You would think that it was the other way around that Grandia came first, they saw what needed to be fixed, and then made Lunar. I guess they may have been experimenting with Grandia. There are quite a few things different, but a lot of the same as well. Maybe they just couldn't top their original masterpiece? Not too sure.
One thing I've also noticed is there is quite a heavy emphasis on music in the story. Luna heals people with her magical songs, Alex plays the Ocarina, and another character in the game named Ghaleon plays what I assume is a Lute. Looking back when I first saw this game at a friends house I thought it was weird that there was a four disk special addition that you could buy with all kinds of extras. But there a lot of songs sung in the game that are memorable and I guess it would be nice to get a sound track with loads of extras.
I'm still enjoying everything about this game from the graphics, hand drawn style animated cut scenes, the story, and the battle system. I will say that I really get sick of fighting enemies in dungeons. It's fun to kill things for a bit, the after awhile it gets tedious because if you back track the enemies respawn. The enemies are actually seen on the map and you run into them to initiate a battle. I wouldn't mind it for a bit, but it makes the dungeons more of a chore at times and I'm just begging to get to whatever is at the end.
Im anxious to see what happens next in the story because there is so many questions to be answered! I'd give the plot away but I don't wanna ruin it for those who haven't played it. Thanks for reading. Later gamers!
Showing posts with label games. Show all posts
Showing posts with label games. Show all posts
Saturday, April 17, 2010
Wednesday, April 14, 2010
Final Fantasy 7:Either Remake it or Don't!

So I want to start off by saying thanks to Shana for reading the blog and RSSing it! Good to know that I'm writing something worth while! It's all for fun but you know!
So there have been rumors flying around for years that Final Fantasy 7 might be remade on the PlayStation 3. I blame all this hype and ridiculousness on two parties: 1.) Sony. Yeah that's right I'm giving a lot of blame to Sony, why? Well it's for a very simple reason...they could have chosen any other game to show off the graphics. A new racing game coming out, an FPS anything but a graphic face lift for arguably the most popular title Sony has released yet. I know they were thinking "Hey why not make a tech demo for our new system with our most popular game?" But they had to know there would be an outcry for a remake. It looked so good and rabid fan boys went crazy after seeing an updated version of the opening scene of one of the most beloved games ever. And more of the blame gets thrown on to to my second party: EGM(Electronic Gaming Monthly).
They basically took this PS3 tech demo and automatically assumed it was a trailer for a remake even though it clearly said on the video "Technical demo for the PlayStation 3". They couldn't rush to release a comment in their May 2006 issue fast enough that said it was a remake. I'm sure at this point they feel like idiots, but this mistake caused so much hype it was unreal. People were all excited, contemplating what new features would be part of the game, etc.And then to further the hype even more, what did Square Enix do? They released a slew of Final Fantasy 7 spin-offs that included: Before Crisis(A Mobile Phone Game), Dirge of Cerberus(A 3rd Person shooter staring FF7's Vincent Valentine), Crisis Core(An action RPG for the PSP staring Zach Fair from FF7), Last Order: Final Fantasy VII(A short anime-style film retelling the events of Zach and Cloud before the game FF7), and lastly Final Fantasy VII: Advent Children(A feature length film that takes place 2 years after the events of the game.)
So the hype surrounding this game was astronomical. With all these spin-offs of the game, the tech demo, and the hype building surely there would be some sort of announcement of a remake right? No. Unless the developers are living under a rock, which to be fair they might, they have to know that fans want a remake and would be down right ignorant to think that not only would it sell well but also would increase PS3 hardware sales as well. Hell, I know I'd be the first to go out and buy a PS3 if this game ever came to fruition. So why don't they cut the bull crap and make the damn game? Well FF7 Director Yoshinori Kitase said, "We'd have to hire 300 people and it would take about 5 years." Fair enough...but I think that investment would be worth it. Final Fantasy 7 is the franchises top selling game (nearly 10 Mil. units sold) and has a large fan following. Wanna know what makes the hype even worse? Square Enix refuses to deny nor confirm the remake.
I realize maybe they are thinking about it and that there are many factors involved in remaking this game, but throw us a bone, anything! As recently as March 22 of this year Square Enix continues to play with the idea and CEO Yoichi Wada has said,"Right now we don't have a clear direction, but many fans have requested we remake Final Fantasy VII...We're going to explore the possibility - whether or not we're going to do it, if we're going to do it, and the platform."
The Platform? Oh God I hope he's referring to the PS4,Im sure it'll come someday, and not the PSP. Also, last month Final Fantasy XIII producer Yoshinori Kitase said:
"If it were possible that we had all the right facilities and the right environment to be able to make and prepare a Final Fantasy VII remake within a year, we'd very much like a go at it!"
Thanks for yankin' our chains SE...so either until this game gets made or the world ends fans will continue to demand a remake. It's personally my favorite RPG and game of all time. I haven't made it through all the RPGs yet so that may change. But for now it stands as the biggest title demanding a remake,and a definitive response from the RPG juggernaut would be nice too :). Until then I'll leave with you with a fan made interpretation of what the FF7 remake's intro and start menu might look like. Later gamers!
Tuesday, April 13, 2010
Grandia: A cool little adventure game.
So recently I completed the Game Arts PS1 classic Grandia. I didn't really know much about the game before starting it. I know that it was for the PS1 and I bought it for my friend Bryan for his 14th(?) birthday. It was on the PlayStation network for only $5.99. I thought heck why not! I'm playing through 2 RPGs I've beaten before (FF7,8) so why not try something new that has some popularity? For a game that boasts having "Over 80 hours of game play" I figured I would at least get my money's worth out of it!
So as soon as started the game the graphics and overall way it played was very reminiscent of Xeno Gears. The towns and backgrounds were designed decently well, but the characters themselves had this weird sprite feel to it that wasn't quite super Nintendo and not quite up to what the PS1 could do. Also the way you way you rotate the camera around with shoulder buttons in towns and dungeons. It has its own charm, doesn't take anything away from the game, and is still playable considering I still play a game like Final Fantasy Tactics. It's weird to pinpoint what era this game is supposed to take place in. It has a semi-modern feel to it with the way the towns are designed and the presence of airships and tanks. However, you spend most of the game in forests, villages, and rural type towns. Anyways I don't want to sit here and review the game per say, but rather talk about my experience as I played through the game and the impression it left on me.
This is exactly the type of game that I miss and that isn't made these days. Sure the graphics are nothing to call home about, but the voice acting is good and gets you into the story more, the animated cut scenes are cool and add to the overall experience, but more than anything it's an engaging and relate-able story. It's easy to follow, you want to keep going to see what happens next, and is an overall satisfying experience. It brought me back to that golden age of RPGs and is basically the inspiration for this blog. Let's keep it real though; it ain't no Final Fantasy, but it is an awesome game overall and is well worth checking out.
Games these days aren't made like this for one reason or another. There seems to be a bigger emphasis on innovation; whether it's the battle system, the graphics, or the level up system. I think developers sometimes forget that RPGs are story driven. Way back in the day, RPGs were text based and relied heavily on the story. Now a days the rely too much on graphics while the story takes a back seat. I think the PS1 RPG days were the perfect transition period when stories were still the focal point and the graphics complemented the story well with out over-shadowing it.
I may or may not do a video retrospective/ review on this game so you can get a better feel for what I'm talking about. I'll just wrap this up by saying that it was fun to play an old style RPG that I've never played before and still find it entertaining. Sometimes games like these don't age well and going back to play them can be difficult (especially when the graphics aren't up to par). However, there was nothing that I would really change about this game. For $5.99 on the PSN it's TOTALLY worth the price and your time. Go check it out if you haven't already.
Right now I'm in the middle of Lunar Silver Star Story Harmony (The PSP Remake) and only being a few hours in I'm falling in love with it. The music, characters, graphics, just everything! It's made by the same company that made Grandia, Game Arts, so I'm expecting a similar experience! Thanks for reading this, if anyone's actually reading it haha, and keep playing! Later gamers.
So as soon as started the game the graphics and overall way it played was very reminiscent of Xeno Gears. The towns and backgrounds were designed decently well, but the characters themselves had this weird sprite feel to it that wasn't quite super Nintendo and not quite up to what the PS1 could do. Also the way you way you rotate the camera around with shoulder buttons in towns and dungeons. It has its own charm, doesn't take anything away from the game, and is still playable considering I still play a game like Final Fantasy Tactics. It's weird to pinpoint what era this game is supposed to take place in. It has a semi-modern feel to it with the way the towns are designed and the presence of airships and tanks. However, you spend most of the game in forests, villages, and rural type towns. Anyways I don't want to sit here and review the game per say, but rather talk about my experience as I played through the game and the impression it left on me.
So as I start to go through the beginning stages of the game I'm loving for one big reason: the game isn't taking itself too seriously. It isn't trying to be the super over the top epic. It's just about a boy who wants to go on adventures and one day decides to live out his dream. I can also relate to the characters and story more this way. There are a lot of scenes where your having dialogue with the town bully, your younger friend who looks up to you, and your mom who hassles you about being late for dinner. None of this is done with cliche dialogue, but done tastefully and with voice acting so you can really feel the emotion behind the dialogue.
It feels like a coming of age story in a way. This kid Justin is a reckless energetic boy who experiences everything from leaving home, love, loss, growing up, standing up for what you believe, amongst many other areas you grow as a person in your life. I loved every second of this story and was sad when it was finished, for more reasons than one.
This is exactly the type of game that I miss and that isn't made these days. Sure the graphics are nothing to call home about, but the voice acting is good and gets you into the story more, the animated cut scenes are cool and add to the overall experience, but more than anything it's an engaging and relate-able story. It's easy to follow, you want to keep going to see what happens next, and is an overall satisfying experience. It brought me back to that golden age of RPGs and is basically the inspiration for this blog. Let's keep it real though; it ain't no Final Fantasy, but it is an awesome game overall and is well worth checking out.
Games these days aren't made like this for one reason or another. There seems to be a bigger emphasis on innovation; whether it's the battle system, the graphics, or the level up system. I think developers sometimes forget that RPGs are story driven. Way back in the day, RPGs were text based and relied heavily on the story. Now a days the rely too much on graphics while the story takes a back seat. I think the PS1 RPG days were the perfect transition period when stories were still the focal point and the graphics complemented the story well with out over-shadowing it.
I may or may not do a video retrospective/ review on this game so you can get a better feel for what I'm talking about. I'll just wrap this up by saying that it was fun to play an old style RPG that I've never played before and still find it entertaining. Sometimes games like these don't age well and going back to play them can be difficult (especially when the graphics aren't up to par). However, there was nothing that I would really change about this game. For $5.99 on the PSN it's TOTALLY worth the price and your time. Go check it out if you haven't already.
Right now I'm in the middle of Lunar Silver Star Story Harmony (The PSP Remake) and only being a few hours in I'm falling in love with it. The music, characters, graphics, just everything! It's made by the same company that made Grandia, Game Arts, so I'm expecting a similar experience! Thanks for reading this, if anyone's actually reading it haha, and keep playing! Later gamers.
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